"Servile" is a game pitch project I worked on with my colleagues to create an Art Deco Survival Horror Game inspired by the classics in the genre—"Silent Hill" and "Resident Evil." With its fixed camera angles and thrilling atmosphere, we aimed to create a world stylistically inspired by "BioShock" and "Fallout" and give it the horror feel of the classics.
Process:
*Kitbashed free-to-use models into a scene and overpainted the render shots to turn them into a full concept.
Finished when posted.
*Light shots show the pre-horror concept and dark ones display the post-horror concept.